Author archives: JMC47

Dolphin Progress Report: Release 2412

Dolphin 2412 is here and we've got the details for what's new in the latest release. The biggest thing to note is that there's a lot of polishing to help make playing games a little more pleasant. Several key fixes to Dolphin's HLE audio helps bring a few more games toward audio perfection, and adjustments to Dolphin's CPU <-> GPU syncing reduces the number of harmless, but annoying, popup errors that happen in certain games.

That isn't to say there aren't any titles seeing significant improvements. LIT (School of Darkness) had …

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Dolphin Progress Report: Release 2407 and 2409

After an exciting round of feature articles, it's Progress Report time once again! However, a lot has changed. Dolphin has finally left the 5.0 era behind, and has entered the Release Era. Not only did we get our first release in eight years, but we also established a commitment to continuous releases going forward.

For the Reports, things will be more or less the same, but with a few changes.

Progress Reports are now also release changelogs. We'll be going …

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Unlocked: RetroAchievements Come to Dolphin

Dolphin's users are always looking for new ways to play their favorite games. And when a project called "RetroAchievements" started gaining popularity for adding achievements into retro games, users started wondering if Dolphin would ever add support for the project. Unfortunately for them, Dolphin isn't a retro game emulator. We're a modern emulator that emulates two recent Nintendo consoles! RetroAchievements wouldn't make sense-

Ah shi-

RetroAchievements Dolphin Launch Announcement!

That's right, it's finally here. RetroAchievements integration has come …

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Dolphin Progress Report Tenth Anniversary Special: February, March, and April 2024

In late 2012, Dolphin moved to a brand new website - dolphin-emu.org. With complete control of our own home and infrastructure for the first time, we noticed the accessibility to users that it gave us. Not only did we get a new home, but we also got a platform, one that allowed us to communicate directly to our users! We used it to great effect, explaining big changes to the emulator such as tev_fixes_new, getting ahead of controversy when we removed the popular D3D9 graphics backend, calling …

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Dolphin Progress Report: November and December 2023, January 2024

With the conclusion of the holiday season, it's time for us at the blog to get back to work. And this time around, we have a smattering of changes covering just about everything you could imagine. For those looking to enjoy some of the latest homebrew with DSP-HLE, Dolphin now has support for the latest homebrew microcodes! For retail games, we also have a minor update to the Zelda-HLE microcode to fix a missing effect that's long overdue.

In some more important news, for those of you having disk space issues when …

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Dolphin Progress Report: August, September, and October 2023

This past October, Dolphin turned 20 years old since its initial release to the public as an experimental GameCube emulator. It's been a long ride, with twists and turns. I don't know if anyone back in 2003 expected Dolphin not only to still be under active development 20 years later, but to also support the GameCube's successor in the Wii.

You might be wondering, where is all the pageantry? The honest truth is that things aren't ready yet. We have a few massive changes on the horizon that we wanted to be …

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Dolphin Progress Report: May, June, and July 2023

It has been a bit of a tumultuous summer for the project, but now things are returning to normalcy. For those who somehow missed it, the Dolphin on Steam project has ceased after contact between Valve and Nintendo. Though we disagree with their stance and decision, we respect Valve's right to impose whatever restrictions they want within their private storefront. Please read the full article for details.

Fortunately, all that means is that nothing is going to change. We're …

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Dolphin Progress Report: February, March, and April 2023

It's been a hectic past few months for the project. In addition to the upcoming release on Steam, a lot of focus has gone into other major features. While not everything has landed yet, two very important changes to Android did arrive, one of which has been in the works for a couple years!

We're talking about a large scale rewrite to Dolphin's Android Input Handling that will eventually allow it to match the feature set users on Desktop Dolphin builds enjoy. Android users also get another major quality of life …

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Dolphin Progress Report: December 2022 and January 2023

We've got a lot of exciting news and features packed into this Progress Report. On top of the normal emulator development, Dolphin's infrastructure has seen a massive overhaul. While most of the work has gone into optimizing our backend and hardware to meet new demands, users may notice some upgrades to user facing features like the Dolphin Wiki and FifoCI.

Some focus on the infrastructure doesn't mean there was a slowdown in progress for the actual emulator, though! A bevy of new contributors to the project mixed with the efforts …

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Announcing the Official Dolphin Discord

Over the past four years, the Community Dolphin Discord Server, which was unaffiliated with the project itself, has become a fantastic community that has been providing support and a hub for Dolphin users. While it started out small, the server now boasts over 10,000 users and several of Dolphin's developers interact and help users directly on the server. The immediate nature of Discord is beneficial in that it allows for quick bug reports and support for various issues. Many users in the Discord community are experts in specific facets, like tricky controller …

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